About

About

Bio
Ludmila Lima de Morais was born and raised in Brasília, Brazil. She holds an MFA from the University of Alberta, a BFA in Visual Art from the University of Brasilia, and a Visual Arts Licentiate's Teaching Degree from the University Claretiano, Brazil. Ludmila’s artistic practice intersects digital technologies, 3D printing sculpture, game development, and virtual reality, creating works that explore the relationship between technology, nature, and surrealism. Her art often addresses themes of dreams and adaptation, reflecting her personal life journey.

Her works include Ressonar (Resound), which uses sound modules to evoke memories of home, and Second Sun, a robotic sunflower utilizing facial recognition to challenge the boundaries between nature and technology.
Ludmila has collaborated on interdisciplinary projects, taught at the university level, and continues to develop new work at the intersection of art and technology. She is currently seeking academic and artistic opportunities worldwide to expand her research on cultural identity and digital media

Artist Statement

My work explores the surreal landscapes of dreams and their connection with digital technology. Drawing from Amerindian and Freudian interpretations of dreams, I aim to create immersive environments where the boundaries between reality and the unconscious blur. Through virtual reality, 3D printing, and robotics, I seek to bring dreamscapes into tangible form, inviting viewers to experience moments of dislocation and transformation.

In works like Resonar (Resound) and Second Sun, I blend dreamlike narratives with technology, using sound, movement, and interaction to evoke the fluid, non-linear nature of time and memory. My art reflects on the human longing for belonging while examining how technology influences our perceptions of self and space